Last week we gave you Ryan Winslett. And this week’s featured journalist is William Usher. He is a freelance writer and an avid gamer who blogs about gaming frequently. You can find his works at Oneangrygamer.net where he is the site’s Content Manager. Find out what moniker he has prepared for his character, and what he thinks about the main character having a voice.
How long have you been playing the Fallout series?
Wow I can’t believe it’s been so long, but I’ve been playing the Fallout series since the 1990s.
What do you consider as the main attraction of the Fallout series? And which installment is your most favorite?
The amount of choices available in the game have always been my most favorite feature and I would probably say that Fallout 2 is still my favorite.
What is your game style when playing the Fallout series?
Usually cautious and laid back. I try to make sure my character(s) are able to kill anything they need to if the situation calls for it. But kill-on-sight can get boring pretty quick if you’re looking for some form of immersion out of the gameplay experience.
What platform will you be playing Fallout 4 on?
Likely PC. While home consoles will get mods in 2016, the best modding experience will be on PC so that’s where I would prefer to play the game.
What do you expect to see in Fallout 4? Which feature are you most excited about?
The base building most definitely. This adds a whole new layer of replayability to the game and really gives players something unique to strive for as they build up their character and dive deeper into the gameplay experience, all while attempting to keep their settlement safe from bandits and raiders. So yeah, the base building looks awesome.
What Mods would you like to see in Fallout 4? What are your favorites so far?
I usually like a lot of weapon mods, but the one mod that seems to be a staple in my collection of PC games is Boris Vorontsov’s ENB mod. So, yeah… the mod I’m most looking forward to is the one mod that consistently beautifies each game it’s used on: the ENB mod.
This is the first time that the protagonist will have a voice. Some fans slammed it because it allegedly destroys tradition, but some liked it because it enhances the natural feel of the game, what are your views about it?
I understand both sides of the table. Protagonist voices for custom characters can easily get annoying if they don’t sound the way you envisioned them to sound. However, it can really be immersion breaking if during dialogue sequences your character is just standing there mute while the NPCs do all the talking. I think it’ll depend on how the talking is handled and what the responses are like before I can make any judgment calls on it.
Which character in Fallout 4 will you have a romantic relationship with, if you can?
Ha… likely none. Romance in most games is usually handled really poorly with the end goal being to sleep with the person and then sometimes forget they even exist (though admittedly that sometimes happens in real life). But we’ll see how they handle it in Fallout 4.
We’ve heard that the name bank in Fallout 4 will have more than 10,000 names on it. If you were to come up with a name to call yourself/your enemies, what would it be?
I would likely come up with a cool name for my character, like Dick Blaster, and a name I likely can’t repeat here for the enemy. I haven’t really thought about it too much, though.
While waiting for Fallout 4, will you be playing Fallout Shelter? Why/why not?
Fallout Shelter isn’t really my kind of game — well, conceptually it is, it’s just designed for the mobile crowd and feels more like a clicker game than a real strategy game. But that’s just me. Mobile titles are designed in ways I rarely find appealing.
Fallout has been presented in many game conferences. Some negative critics said it is just similar with previous installments of Fallout 4. Do you agree/disagree with this statement? Why/why not?
Every sequel is just an enhancement on a previous installment so that kind of criticism doesn’t really fly with me. Most of the time criticisms of sequels is based on how much they add onto what the previous game did and what new features they bring to the table. Bethesda has added way too many new features for me to list here, and they all thoroughly justify Fallout 4’s creation.
If you have friends who have never played Fallout before, how will you persuade them to join Fallout 4?
I’ll just show them Dick Blaster.
There you have it from William Usher. Do you have any questions for William? Do you agree with what he has to say about Fallout 4? Let us know in the Comments section.